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Showing posts from September, 2017

Musings on weapon design for an FPS game. Part 1 "Choosing a weapon system"

[Tutorial] Introduction to design elements. Line

[Tutorial] Introduction to design elements. Point

[Tutorial] Introduction to design elements. Index

Art for Heimsbrunnar, a tabletop fantasy roleplaying game

Rose of Sharon (new Garden of Snakes album), WIP

Covers & Shelters Demo, WIP

Armenian Demos, WIP

Concept art for Tales of the Black Forest

Three album covers for demos: "Covers & Shelters", "Rose of Sharon", "Armenian Demos"

Triptych Chapter II Soundtrack

Triptych Chapter I Soundtrack

Musings: Steven Heller, "I Heart Design: Remarkable Graphic Design Selected by Designers, Illustrators, and Critics", 1