Posts
Showing posts from September, 2017
Musings on weapon design for an FPS game. Part 1 "Choosing a weapon system"
- Get link
- X
- Other Apps
[Tutorial] Introduction to design elements. Line
- Get link
- X
- Other Apps
[Tutorial] Introduction to design elements. Point
- Get link
- X
- Other Apps
[Tutorial] Introduction to design elements. Index
- Get link
- X
- Other Apps
Art for Heimsbrunnar, a tabletop fantasy roleplaying game
- Get link
- X
- Other Apps
Rose of Sharon (new Garden of Snakes album), WIP
- Get link
- X
- Other Apps
Concept art for Tales of the Black Forest
- Get link
- X
- Other Apps
Three album covers for demos: "Covers & Shelters", "Rose of Sharon", "Armenian Demos"
- Get link
- X
- Other Apps
Musings: Steven Heller, "I Heart Design: Remarkable Graphic Design Selected by Designers, Illustrators, and Critics", 1
- Get link
- X
- Other Apps